Updates & Patch Notes
Track all hotfixes, patches, and development updates for No, I'm not a Human since launch.
Patch #2
Released: 2025-12-25
Follow-up patch for Usual Suspects Update 1.1.0, focused on bug fixes and gameplay stability after new content rollout.
Key Changes
- Fixed reported issues introduced by Usual Suspects Update 1.1.0
- Improved stability for newly added story and visitor interactions
- Adjusted edge-case scripting and progression reliability
Community Impact
Developer shipped a fast follow-up patch one week after the 1.1.0 content update.
Development Status
3
Hotfixes Released
500k+ copies sold
Total Copies Sold
90.95%
Steam Rating (Very Positive)
Trioskaz continues post-launch support with major content updates and follow-up patches addressing player feedback and stability.
Data verified: 2026-03-07 • Data from Steam store and community hubs
Data Coverage
- Documented endings in table: 13
- Documented achievements in database: 48 (known total 60 after 1.1.0)
- Documented visitors in database: 16 (post-1.1.0 additions still being verified)
Complete Patch History
Chronological list of all updates since launch
Usual Suspects Update 1.1.0
2025-12-18
Changes & Fixes
- Added 12 new characters (visitors and humans)
- Added 3 new endings and 11 new achievements
- Expanded language support with Chinese and Spanish
- Included code and stability improvements
Community Impact
This update significantly changed endgame and completion routes; older launch-only guides need revalidation.
500k Milestone Announcement
2025-10-14
Changes & Fixes
- Officially confirmed 500,000 copies sold
- Teased first major content update
- Shared roadmap direction for post-launch support
Community Impact
This remains the latest officially announced sales milestone.
Hotfix #3
2025-09-23
Changes & Fixes
- Fixed critical save-related issues
- Improved localization based on community feedback
- Added safer auto-save behavior on exit
- Resolved audio distortion during Visitor growling sequences
Community Impact
Stabilized launch-week experience and reduced major frustration points.
Hotfix #2
2025-09-21
Changes & Fixes
- Added tutorial skip for repeat playthroughs
- Fixed event appearance bugs in late-night sequences
- Improved performance on lower-end hardware
Community Impact
Helped speedrun and completionist players iterate faster.
Day-1 Patch
2025-09-19
Changes & Fixes
- Fixed progression blockers in early-night sequences
- Resolved inventory-related crash reports
- Improved interaction reliability and balancing
Community Impact
Addressed major blockers in the first week after launch.
v1.0
2025-09-15
Changes & Fixes
- Launch build shipped on Steam
- Introduced base visitor, endings, and achievement systems
- Established 14-day survival gameplay loop
Community Impact
Launch reception was strong and triggered rapid post-launch patching.
Upcoming Features
Planned improvements and content based on community feedback and development roadmap.
Additional Language Support
ShippedChinese and Spanish were added in Usual Suspects Update 1.1.0
Console Versions
No Official DatePotential ports discussed, but no release window announced
Achievement Fixes
OngoingTracking edge-case unlock issues after 1.1.0 and Patch #2