Updates & Patch Notes

Track all hotfixes, patches, and development updates for No, I'm not a Human since launch.

Latest Patch

Hotfix #3

Released: 2025-09-23

High Impact

Addressed critical save corruption issue affecting 8% of players, improved Chinese localization, and added exit auto-save functionality.

Key Changes

  • Fixed critical save corruption issue affecting 8% of players
  • Improved Chinese localization following community feedback
  • Added exit auto-save functionality for safer session management
  • Resolved audio distortion during Visitor growling sequences

Community Impact

Chinese review sentiment improved from 'Mixed' to 'Mostly Positive' following localization fixes.

View Full Patch Notes

Development Status

2

Hotfixes Released

100K+

Total Copies Sold

85%

Steam Rating (Very Positive)

Trioskaz continues active post-launch support with regular hotfixes addressing player feedback and stability improvements.

Last Updated: 2025-09-23Data from Steam store and community hubs

Complete Patch History

Chronological list of all updates since launch

Hotfix #2

2025-09-21

Medium Impact

Changes & Fixes

  • Tutorial skip option for repeat playthroughs
  • Fixed Vigilante appearance bug on Night 12
  • Improved performance on lower-end hardware
  • Added achievement progress tracking

Community Impact

Completionist community praised the tutorial skip feature for multiple ending runs.

Day-1 Patch

2025-09-19

Critical Impact

Changes & Fixes

  • Fixed game-breaking bug where Intruder wouldn't appear on Night 4
  • Resolved inventory system crashes during high-stress sequences
  • Balanced energy consumption for investigation actions
  • Added 12-language subtitle support (original promised 8)
  • Improved collision detection for door interactions

Community Impact

Launch-day patch addressed the most critical progression blockers. Player count peaked at 7,576 concurrent after this fix.

v1.0

2025-09-15

Launch Impact

Changes & Fixes

  • Initial release with 54 unique visitors
  • 49 Steam achievements implemented
  • 10+ distinct endings based on player choices
  • Full voice-free atmospheric horror experience
  • Resource management and social deduction mechanics

Community Impact

Launch reception: 'Very Positive' with 85% approval rating. Initial sales exceeded 50,000 copies in first 48 hours.

Upcoming Features

Planned improvements and content based on community feedback and development roadmap.

Additional Language Support

Development

Expanding localization coverage

Estimated: Q1 2026

Console Versions

Planning

Potential ports to PlayStation/Xbox

Estimated: TBD

Achievement Fixes

Testing

Addressing unlock issues

Estimated: Next hotfix

Known Issues & Workarounds

Save File Corruption (Fixed in Hotfix #3):Auto-save on exit prevents data loss; update to latest version.
Audio Distortion During Visitor Sequences (Fixed in Hotfix #3):Lowering master volume to 80% resolved issue; now patched.
Achievement Progress Not Tracking:Restart from last checkpoint; developers investigating remaining cases.