Route verified
GoodGame version: 1.1.0Achievement 24The End?: quick answer
To get the good ending, The End?, reach Day 14 and board up the house only after every living Visitor has been removed. Human occupants may remain; the deciding check is whether any Visitor is still alive inside when you seal the windows.
This is the clean survival conclusion. It rewards careful identification across the full run rather than a separate quest chain, so one mistaken occupant can change the result at the final lock-in.
Route verified: 2026-08-16. Reviewed against the 1.1.0 ending dataset and the Day 14 population check.
Route requirements
- Reach Day 14 without entering another ending route first.
- Keep enough human company to survive the earlier Intruder checks.
- Remove every confirmed or unresolved Visitor before boarding up the house.
- Do not trigger the murderer route by killing too many humans.
Step-by-step route
- 01
Build a stable human group
Shelter confirmed humans and keep at least one safe companion through the early and mid-game checks. The Tall Man is a reliable anchor for the Night 4 Intruder encounter.
- 02
Investigate before eliminating
Use the daily television symptom, dialogue, room placement, and known false positives together. A single symptom is not proof, and unnecessary human kills can redirect the run.
- 03
Resolve dangerous occupants before the finale
Use the remaining investigation windows to settle every uncertain identity. Cat food can prevent nightly deaths, but it does not make a living Visitor safe for the final check.
- 04
Audit the house on Day 13
Review everyone still inside before the last day. If an occupant remains unresolved, spend the available check rather than carrying that uncertainty into the boarding-up choice.
- 05
Board up with no Visitors alive
On Day 14, seal the house only when every remaining occupant is human. That final population state unlocks The End?.
Common mistakes
- Boarding up while one apparently harmless Visitor is still alive.
- Treating red eyes, perfect teeth, or another single sign as conclusive and killing a human.
- Assuming cat food removes Visitors instead of only changing overnight survival outcomes.
- Skipping the final occupant audit after the late-game inspections.
How this ending differs
The End? allows human survivors but requires zero living Visitors. No, I'm Not Alone uses the same Day 14 lock-in with at least one Visitor remaining. In The Dark is stricter in a different way: the player must be the only person left, with neither humans nor Visitors in the house.
Ending FAQ
What is the good ending in No I'm Not a Human?
The ending most players call the good or best ending is The End?, earned by reaching Day 14 and sealing the house with no Visitors left alive inside.
Can humans stay in the house for the good ending?
Yes. Human survivors can remain. The final condition checks for living Visitors, not an empty house.
Does cat food guarantee the good ending?
No. Cat food can prevent nightly deaths, but a Visitor kept alive by it will still block The End? when the house is sealed.